Handover
Rollout
Measure
Trim
Evaluate
Preliminary
Design Study
Sandbox
Scope &
Estimation
Set Project Boundaries
Create
Space
Analyze
Understand
Problem Framing
User
Research
Define
Synthesize
Design
Sprint
Empathize
Product
Vision
Prototype
Re-Negotiate
Rethink
Review
Testing
Implement
Deliver
Refactor
Refine
Design
System
Document
Maintenance
AcquisitionAs part of the acquisition process a first understanding of the project is gained. An initial design study helps to understand the scope and make realistic estimations.Project boundaries are set and the contract is signed.
InitializationThis phase aims to prepare for a successful project start. Key tasks include procurement, defining stakeholders, setting up collaboration tools, establishing communication, refining timelines, planning initial meetings, and onboarding the team.
DiscoveryThis phase aims to create a comprehensive understanding among stakeholders of project goals, requirements, user needs, and application content. It builds on existing client documentation, validated through interviews, research, and analysis.
DefinitionThis phase aims to create a concrete concept for the product's strategy, scope, and structure, demonstrating how it addresses key user scenarios. The resulting definition serves three purposes: internal stakeholder review, providing a reliable model for the development team, and offering a scope definition for project planning and prioritization.
ValidationThis phase validates the product vision against project goals and constraints. It assesses concept feasibility and adjusts scope, timeline, and budget as needed. Client approval precedes the iterative design and development phase.
Design & DevelopmentThis phase involves iterative sprints where our team builds and tests the product incrementally. The goal is to deliver functional software after each sprint, with priorities set by the product owner and development team.
DeliveryThis phase prepares and deploys the product for public release. We test and optimize based on our quality model, assessing key aspects like usability, functionality, performance, and security. This ensures the product is error-free and meets project requirements.
ConclusionThis phase concludes the project by conducting a retrospective, celebrating achievements, documenting lessons learned, and planning the product's future roadmap.
OperationThis phase ensures secure, reliable application access for end-users, maintaining agreed service levels and support for internal staff. It may also involve ongoing product development through adaptive and perfective maintenance, following a defined roadmap for new releases.
Interactive Things
Design Studio
Brauerstrasse 37
8004 Zürich
+41 44 267 66 44
hello@interactivethings.com
Handover
Rollout
Measure
Trim
Evaluate
Preliminary
Design Study
Sandbox
Scope &
Estimation
Set Project Boundaries
Create
Space
Analyze
Understand
Problem Framing
User
Research
Define
Synthesize
Design
Sprint
Empathize
Product
Vision
Prototype
Re-Negotiate
Rethink
Review
Testing
Implement
Deliver
Refactor
Refine
Design
System
Document
Maintenance
Acquisition
Initialization
Discovery
Definition
Validation
Design & Development
Delivery
Conclusion
Operation
InDesign
Numbers
Keynote
Figma
FigJam
Notion
Numbers
Harvest
Figma
Github
Storybook
Vercel
Dato CMS
FigJam
Notion
Adobe Suite
Figma
FigJam
Figma Slides
Sketch
FigJam
Notion
Pen & Paper
Figma
FigJam
Figma Slides
Sketch
Visual Studio
Github
Vercel
Storybook
FigJam
Notion
Keynote
InDesign
Figma
Figma Slides
OBS
Maze
Notion
Adobe Suite
Figma
Figma Slides
Sketch
Lottie for Figma
Figma Include
Figma Design Linting
Principle
Visual Studio
Github
Vercel
Storybook
Dato CMS
Notion
Dato CMS
Accent
Figma
OBS
Maze
Github
Vercel
Polypane
Notion
Harvest
Figma
FigJam
Notion
InDesign
Harvest
Figma
Visual Studio
Github
Vercel
Storybook
Notion
Tools
Proposal
Contract
Preliminary Design Study
User Stories or Job Stories
Requirement Specifications
Pre-Invoice
Project Board
Design Infrastructure
Technical Infrastructure
Technical Documentation
Product Vision Board
Semantic Differential
Priority Map
Product Landscape or Sitemap
User Research Documentation
Personas
Empathy Map
User Journey Mapping
Mood Board
User Flows
Global Design Library
Design Documentation
Expert Review
Data Analysis Documentation
Information Architecture
Design Concept or Design Vision
Design Sprint Artefacts
Paper or Click Prototype
HTML/JS Prototype
Storybook
Analytics Dashboard
Application Architecture
Data Architecture
Server Architecture
CMS Content Architecture
Automated Tests Environment
Design Concept Approval
Change Request Document
Contract Amendment
Usability Testing Summary
Wireframe Specifications
Responsive Design Specifications
Visual Design Specifications
Design System including Tokens
High Fidelity Prototype
Asset Production
Design Quality Control Documentation
Design Documentation
Frontend Implementation
Backend Implementation
API Implementation
UI Component Documentation
Development Documentation
Final Approval
Acceptance Testing
Final Design Documentation
API Documentation
Final Development Documentation
Open Source Documentation
Accessibility Report
Social Media Posts
Future Roadmap and Recommendations
Post-Invoice
Portfolio Assets
Marketing & Communication Assets
Final Application
Support & Maintenance Contract
Application Updates
Application Updates
Artifacts
Timeline
Preliminary Design Study
Technical Concept
Scope & Estimation
Sign Contract
Goal Definition
User Stories or Job Stories Definition
Requirement Gathering
Collect Data
Setup Project (Notion, Github Board…)
Pre-Invoice
Extended Kick-Off Workshop
Design Environment Setup
Staging and Production Server Setup
Code Repository Setup
Storybook Setup
Integration Testing
Unit Testing
Workshops & Recurrent Meetings
Sprint 0 Planning
Benchmark & Competitive Analysis
Context Exploration
Mood Board
Topic Research
User Research / User Interviews
Information & Data Assessment
Insight Ideation & Prioritization
Data & Business Hypothesis
Exploration
Data Analysis
Web & Log Analytics
Workshops & Recurrent Meetings
Information Architecture
User Flows
Design Sprint
Design Concept
Hallway Testing
Tech Architecture
Integration & System Testing
CMS Evaluation
Concept Feasibility Check
Design Concept Review
Evaluate Scope & Re-Negotiate
Intermediate Presentation
User Testing
Evaluate and Re-Think Design Concept
Application Review
Sprint Planning
Sprint Review
Design System including Tokens
Functional Design
Visual Design
Micro Interactions & Animations
Design Refinements
Mod. / Unmod. Usability Testing
Quality Control and UI Testing
Data Administration (Convert, Import, API)
Implementation and Integration
Server-side Engineering
CMS Configuration
Pull Requests and Deployments
Automated Test Cases
Functional Testing
Performance Testing
Security Testing
Refactoring and Optimization
Accessibility Testing
Content Validation
Translations
Design Cleanup & Handover
Final Deployment
Code Cleanup & Handover
Acceptance Testing
Communication
Media Outreach and Publication
Award Submission
Retrospective
Project Close Workshop
Celebration
Portfolio & Marketing Assets
Change Requests or Bug Reports
Maintenance Management
Design Maintenance
Regression Testing
Development Maintenance
Activities
Development Sprint Iterations
Quality Control & Testing
Ongoing Documentation & Delivery of Interim Results and Artifacts
Design Thinking Process
User Research Problem Discovery
User Research Problem Definition
User Research Design Refinement
User Research Testing & Execution
User Research Measuring & Monitoring
Completion
Project End
Inquiry
Strategy (Proof of Concept)
Kick-Off
Milestones
Interactive Things
Design Studio
Brauerstrasse 37
CH-8004 Zürich
+41 44 267 66 44
hello@interactivethings.com
Handover
Rollout
Measure
Trim
Evaluate
Preliminary
Design Study
Sandbox
Scope &
Estimation
Set Project Boundaries
Create
Space
Analyze
Understand
Problem Framing
User
Research
Define
Synthesize
Design
Sprint
Empathize
Product
Vision
Prototype
Re-Negotiate
Rethink
Review
Testing
Implement
Deliver
Refactor
Refine
Design
System
Document
Maintenance
Acquisition
Initialization
Discovery
Definition
Validation
Design & Development
Delivery
Conclusion
Operation
As part of the acquisition process a first understanding of the project is gained. An initial design study helps to understand the scope and make realsitic estimations.
Project boundaries are set and the contract is signed.
This phase aims to prepare for a successful project start. Key tasks include procurement, defining stakeholders, setting up collaboration tools, establishing communication, refining timelines, planning initial meetings, and onboarding the team.
This phase aims to create a comprehensive understanding among stakeholders of project goals, requirements, user needs, and application content. It builds on existing client documentation, validated through interviews, research, and analysis.
This phase aims to create a concrete concept for the product's strategy, scope, and structure, demonstrating how it addresses key user scenarios. The resulting definition serves three purposes: internal stakeholder review, providing a reliable model for the development team, and offering a scope definition for project planning and prioritization.
This phase validates the product vision against project goals and constraints. It assesses concept feasibility and adjusts scope, timeline, and budget as needed. Client approval precedes the iterative design and development phase.
This phase involves iterative sprints where our team builds and tests the product incrementally. The goal is to deliver functional software after each sprint, with priorities set by the product owner and development team.
This phase prepares and deploys the product for public release. We test and optimize based on our quality model, assessing key aspects like usability, functionality, performance, and security. This ensures the product is error-free and meets project requirements.
This phase concludes the project by conducting a retrospective, celebrating achievements, documenting lessons learned, and planning the product's future roadmap.
This phase ensures secure, reliable application access for end-users, maintaining agreed service levels and support for internal staff. It may also involve ongoing product development through adaptive and perfective maintenance, following a defined roadmap for new releases.
InDesign
Numbers
Keynote
Figma
FigJam
Notion
Numbers
Harvest
Figma
Github
Storybook
Vercel
Dato CMS
FigJam
Notion
Adobe Suite
Figma
FigJam
Figma Slides
Sketch
FigJam
Notion
Pen & Paper
Figma
FigJam
Figma Slides
Sketch
Visual Studio
Github
Vercel
Storybook
FigJam
Notion
Keynote
InDesign
Figma
Figma Slides
OBS
Maze
Notion
Adobe Suite
Figma
Figma Slides
Sketch
Lottie for Figma
Figma Include
Figma Design Linting
Principle
Visual Studio
Github
Vercel
Storybook
Dato CMS
Notion
Dato CMS
Accent
Figma
OBS
Maze
Github
Vercel
Polypane
Notion
Harvest
Figma
FigJam
Notion
InDesign
Harvest
Figma
Visual Studio
Github
Vercel
Storybook
Notion
Tools
Proposal
Contract
Preliminary Design Study
User Stories or Job Stories
Requirement Specifications
Pre-Invoice
Project Board
Design Infrastructure
Technical Infrastructure
Technical Documentation
Product Vision Board
Semantic Differential
Priority Map
Product Landscape or Sitemap
User Research Documentation
Personas
Empathy Map
User Journey Mapping
Mood Board
User Flows
Global Design Library
Design Documentation
Expert Review
Data Analysis Documentation
Information Architecture
Design Concept or Design Vision
Design Sprint Artefacts
Paper or Click Prototype
HTML/JS Prototype
Storybook
Analytics Dashboard
Application Architecture
Data Architecture
Server Architecture
CMS Content Architecture
Automated Tests Environment
Design Concept Approval
Change Request Document
Contract Amendment
Usability Testing Summary
Wireframe Specifications
Responsive Design Specifications
Visual Design Specifications
Design System including Tokens
High Fidelity Prototype
Asset Production
Design Quality Control Documentation
Design Documentation
Frontend Implementation
Backend Implementation
API Implementation
UI Component Documentation
Development Documentation
Final Approval
Acceptance Testing
Final Design Documentation
API Documentation
Final Development Documentation
Open Source Documentation
Accessibility Report
Social Media Posts
Future Roadmap and Recommendations
Post-Invoice
Portfolio Assets
Marketing & Communication Assets
Final Application
Support & Maintenance Contract
Application Updates
Application Updates
Artifacts
Timeline
Preliminary Design Study
Technical Concept
Scope & Estimation
Sign Contract
Goal Definition
User Stories or Job Stories Definition
Requirement Gathering
Collect Data
Setup Project (Notion, Github Board…)
Pre-Invoice
Extended Kick-Off Workshop
Design Environment Setup
Staging and Production Server Setup
Code Repository Setup
Storybook Setup
Integration Testing
Unit Testing
Workshops & Recurrent Meetings
Sprint 0 Planning
Benchmark & Competitive Analysis
Context Exploration
Mood Board
Topic Research
User Research / User Interviews
Information & Data Assessment
Insight Ideation & Prioritization
Data & Business Hypothesis
Exploration
Data Analysis
Web & Log Analytics
Workshops & Recurrent Meetings
Information Architecture
User Flows
Design Sprint
Design Concept
Hallway Testing
Tech Architecture
Integration & System Testing
CMS Evaluation
Concept Feasibility Check
Design Concept Review
Evaluate Scope & Re-Negotiate
Intermediate Presentation
User Testing
Evaluate and Re-Think Design Concept
Application Review
Sprint Planning
Sprint Review
Design System including Tokens
Functional Design
Visual Design
Micro Interactions & Animations
Design Refinements
Mod. / Unmod. Usability Testing
Quality Control and UI Testing
Data Administration (Convert, Import, API)
Implementation and Integration
Server-side Engineering
CMS Configuration
Pull Requests and Deployments
Automated Test Cases
Functional Testing
Performance Testing
Security Testing
Refactoring and Optimization
Accessibility Testing
Content Validation
Translations
Design Cleanup & Handover
Final Deployment
Code Cleanup & Handover
Acceptance Testing
Communication
Media Outreach and Publication
Award Submission
Retrospective
Project Close Workshop
Celebration
Portfolio & Marketing Assets
Change Requests or Bug Reports
Maintenance Management
Design Maintenance
Regression Testing
Development Maintenance
Activities
Development Sprint Iterations
Quality Control & Testing
Ongoing Documentation & Delivery of Interim Results and Artifacts
Design Thinking Process
User Research Problem Discovery
User Research Problem Definition
User Research Design Refinement
User Research Testing & Execution
User Research Measuring & Monitoring
Completion
Project End
Inquiry
Strategy (Proof of Concept)
Kick-Off
Milestones
Interactive Things
Design Studio
Brauerstrasse 37
CH-8004 Zürich
+41 44 267 66 44
hello@interactivethings.com